High-pitch arm action creates flickering waves.
The normal twin tail worm that can be easily activated even with a small force is not so strong in the vibration itself, contrary to the flashy appearance.
Quake Claw is set to finally start the arm in a freefall with a load of about 5 g by choosing a slightly hard material and giving the arm an appropriate thickness.
By daring to kill the action response of the arm, I got a powerful wave that occurs for the first time when a difficult object moves and a high pitch action that keeps deceiving fish forever.
Not only rigs with a weight of 5g or more, but also rigs with a weight of 5g or less can be combined with a rig that has a "flickering effect of wave motion" that activates the arm only when a strong action is applied.
In addition, by installing parts that react sensitively not only to the arm but also to small actions, it is possible to attack pin spots by one-point shake, and it is possible to attack without blind spots.
In addition, the stiff body material is strong enough to hit the cover, the hook holdability is enhanced, and the ribs provided on the body surface provide even higher snagless performance. In addition, the vertically symmetrical body design allows it to be used reversibly without the upper and lower surfaces, reducing the frequency of worm replacement and enabling up-tempo attacks without breaking the rhythm.